アストロロコ (2021) Landscape Concept Art :
   

アストロロコ Faux Japanese landscape Poster for Astro Loco (2021)

年 :2074
目的地 : カリスト-4
ミッション : 希土類元素の採掘と精製

ARAYA は2nd 番目の輸送船エンルートです
オペレーションの基盤を拡大するための材料を使って
オンボード人工知能ネットワーク "HETFIELD"
乗組員を見守っています ........  |


抜粋- ZORPTEK オフワールドマイニングオペレーションTM (DE-CRYPTED)


ASTRO LOCO (2021) Bluray front cover Design with case :
   

Mock up Front cover art and Bluray case for Astro Loco (2021)
Bluray mockup for Astro Loco (2021)- independent sci-fi horror-comedy feature film.

 Astro Loco
(2021) on IMDb
Palette:                  
www.astrolocomovie.com


Artwork Details :
   
Astro Loco is now Free to watch on tubi

Zorptek Client : Zorptek [A wholly owned Subsidiary of Multi-Global Hyper-Mc-Mega-Cola™Corp's Mining & Aquistions Arm]
Medium : Digital image manipulation : Original art :78cm by 117cm @300dpi
Created in Adobe Photoshop 03-05-2021 A.D. Primary designer credit for the ARAYA ( A Commercial long haul sub-light galaxy class Utility Lifter & Heavy Element Transport ) : Michael Chrisanthopoulos

Design Notes : The Astro Loco poster had to be built fast. It's 2021 and its a different kind of Space Odyssey. The design was inspired in part by ACE GARP TRUCKING CO. from the legendary british comic 2000 AD along with the film SPACE TRUCKERS (1996) zipping around in my head while flashes of RED DWARF (its cold outside theres no kind of atmosphere) bounced off images of old Skool DR. WHo with a twist of DARKSTAR whilst re-exploring the enigma that is MOJO NIXON (about one half of the Astro Loco Soundtrack...)

Off World Mining Crew for the ARAYA --(long haul sub-light galaxy class carrier.
SF, Sci-Fi or Speculative Fiction concerns events, places, political systems and such that could conceivably be possible, the options of a million tomorrows: Science fiction deals with imaginative concepts such as futuristic science and technology, space travel, time travel, faster than light travel, multi-verses, extraterrestrial and interdimensional life. Which of these elements Astro Loco contains remains to be viewed. Science fiction often explores the potential consequences of scientific and other innovations.
Here are some of sci-fi's sub-genres….

Soft Science Fiction: Not based on the HARD sciences so much as the social sciences, such as psychology and sociology. There is a big emphasis, therefore, on character interaction and emotional responses. George Orwell's Nineteen Eighty-Four might be described as soft science fiction, as it is concerned primarily with how society and interpersonal relationships are altered by an extreme political force that uses technology mercilessly; even though it is the source of many ideas and tropes commonly explored in subsequent science fiction, (even within hard science fiction), such as mind control and surveillance.

Cyberpunk: As a literary movement and a catchy slogan Cyberpunk began around 1980, despicting a high-tech, guts on the outside, grubby, data-driven mech-future. In literary terms William Gibson started it with Neuromancer, Musically do not look up the same title by Billy Idol, Instead go back to the books and try Altered Carbon (2002) even Transmetropolitan ( outstanding Graphic novel)

In cinematic terms, think of films like Hardware (no flesh shall be spared), The Matrix, Johnny Mnemonic and Blade Runner ...Newer cyberpunk media includes Blade Runner 2049 (2017), a sequel to the original 1982 film, as well as Upgrade (2018), Dredd (2012) which was not a sequel to the original 1995 movie, Alita: Battle Angel (2019) based on the 1990s Japanese manga Battle Angel Alita, the 2018 Netflix TV series Altered Carbon based on Richard K. Morgan's 2002 novel mentioned above.

Most of these films segue nicely into: Mega-corporations, or megacorps, a term popularized by William Gibson has become widespread in the cyberpunk genre, refering to a (normally fictional) massive conglomerate/multinational (usually private), holding monopolistic or near-monopolistic control over multiple markets (thus exhibiting both a horizontal and a vertical monopoly). Megacorps are so powerful that they can ignore or are the law, they often exercise a large degree of control over their employees, taking the idea of "corporate culture" to an extreme. listed below are some of the classic Mega-Corps:

Arasaka : from the Cyberpunk 2020 role-playing game
Axon corporation : from the Unreal series of video games
The Cartel : from the Afterworld web series
Comstar : from the Battletech science-fiction game franchise
Ares Macrotechnology : from the Shadowrun role-playing game
Blue Sun : from Firefly and Serenity
CHOAM (Combine Honnete Ober Advancer Mercantiles) : From the novels of Dune. The corporation's management and board of directors are controlled by the Padishah Emperor and the Landsraad (with the Spacing Guild and the Bene Gesserit as silent partners). Because of its control of inter-planetary commerce, CHOAM is the largest single source of wealth in the Old Empire; as such, influence in CHOAM (through partisans within it and control of directorships) is the central goal of political maneuvering, both to receive dividends and also (it is implied) to skim off profits.
Shitsu-Tonka : A giant business conglomerate of universal power,--DAAS Kapital
Cinque Flèches : from Blood+
Corporate Sector Authority and Commerce Guild : from the Star Wars universe- fucking trade embargos
Dan Halen Sheetrock International : from Squidbillies
Eurocorp Syndicate : from Syndicate Wars
GENOM : from Bubblegum Crisis
Izanagi corporation : from the Unreal series of video games
Kramer Associates : from For want of a Nail.
Jupiter Mining Corporation : from Red Dwarf
LexCorp/LuthorCorp, Wayne Enterprises, Sivana Industries : and several others in the DC Universe.
Liandri corporation : from the Unreal series of video games
Ling-Standard Products: from Traveller
Omni Consumer Products (OCP): From the RoboCop Franchise. OCP seeks to fully privatize Detroit, Michigan into Delta City, with fully privatized services — such as the police force — and with residents exercising their representative citizenship through the purchase of shares of OCP stock. They also serve as part of the military-industrial complex; according to OCP executive Richard "Dick" Jones, "We practically are the military." Their business strategy was summarized by Jones in RoboCop: "Take a close look at the track record of this company, and you'll see that we've gambled in markets traditionally regarded as non-profit: hospitals, prisons, space exploration. I say good business is where you find it." OCP is broken up into various divisions that handle different sectors of its business, called "concepts"; most notably, Security Concepts created RoboCop, and contracts with the city of Detroit to provide the city with a police force.
Omni Consumer Products is also a real-world San Francisco-based company named after the company in the film. Not coincidentally, they specialize in licensing and marketing products inspired by fictional products from TV and movies, including the Brawndo drink from Idiocracy.
Omni-Tek : from the sci-fi MMORPG Anarchy Online
Paradigm Corporation : from the anime The Big O
Pentex: from the World of Darkness roleplaying games.
Pharmacom Industries : from the movie Johnny Mnemonic
Phayder Corporation : from the Unreal series of video games
PTMC : from the Descent series of video games
RAMJAC : from Kurt Vonnegut's Jailbird
Shinra Electric Power Company : from Final Fantasy VII
Stark Industries : from Marvel Comics Iron-Man along with its rival Stane Enterprises
which Stark buys out and its future descendant Stark-Fujikawa. Also known as Stark International.
The Transnats : from the Mars Trilogy, which eventually buy out whole countries
TriOptimum Corporation: from the System Shock video game series
Tyrell Corporation: Duh!
U.S. Robots and Mechanical Me:, from I, Robot novel and movie franchise
Umbrella Corporation from the Resident Evil series
Union Aerospace Corporation (The UAC): from the Doom video game series, featured most prominently throughout Doom 3.
Vault-Tec Technologies : from Fallout
Vector Industries : from the Xenosaga videogame series

First Contact: Contact with aliens, that is. Murray Leinster's 1945 novelette "First Contact" established the term in science fiction. Whereas alien contact has traditionally been adversarial (as in The War Of the Worlds), reinforced by Alien (1979) and Carpenter's the Thing (1982) and original V mini series and its sequeal the final battle today it is more likely to be anthropological or sociological in nature, Starting with E.T . In 1961 astronomer Frank Drake devised a simple equation for estimating the number of "technically active" societies in our galaxy. That bit of easy math is known as the Drake Equation... or there's David Kippling


Soundtrack (music to draw starfields to) : Mojo Nixon - all of them

© Anthony Marriott